namespace | http://www.plmxml.org/Schemas/PLMXMLSchema | ||||||||||||||||||
type | restriction of xsd:NMTOKEN | ||||||||||||||||||
properties |
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used by |
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facets |
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annotation |
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source | <xsd:simpleType name="TextureDataFormatType"> <xsd:annotation> <xsd:documentation> Basic texture data format definition Determines the length of each data element in the hexBinary data element. RGBA = 4 bytes of red, green, blue and alpha RGB = 3 bytes of red, green and blue LA = 2 bytes of luminance and alpha A = 1 byte of alpha L = 1 byte of luminance </xsd:documentation> </xsd:annotation> <xsd:restriction base="xsd:NMTOKEN"> <xsd:enumeration value="RGBA"/> <xsd:enumeration value="RGB"/> <xsd:enumeration value="LA"/> <xsd:enumeration value="A"/> <xsd:enumeration value="L"/> </xsd:restriction> </xsd:simpleType> |